Tips Message Structure
For each message type, fields that are null are omitted from the payload to deliver the lightest possible message.
Added Tips — Example (tipEventType = 1)
{
"header": {
"MessageId": "5f7a9d5a-44c0-4f1e-9d24-2a93d6e7b0a1",
"Timestamp": "2025-11-04T19:50:00Z",
"MessageType": 3,
"tipEventType": 1
},
"body": {
"fixtureId": 123456,
"status": 2,
"tips": [
{
"id": "TIP_001",
"marketId": 1,
"betName": "Match Winner",
"line": "1.85",
"text": "Home team to win",
"playerId": 501,
"isHomeTeamTip": true,
"language": "en"
}
]
}
}Fields — Added (tipEventType = 1)
fixtureId
int
No
Join to fixtures
status
int (FixtureStatus)
No
Fixture status at update time
tips
array of Tip objects
No
Added/updated tips for this fixture
Tip (object)
id
string
No
Tip id
marketId
int
No
Market identifier
betName
string
No
Market/bet label
line
string
Yes
Odds line or relevant value
text
string
Yes
Tip description
playerId
int
Yes
If applicable
isHomeTeamTip
bool
Yes
true = home, false = away/neutral
language
string
Yes
ISO language code (e.g., "en")
Removed Tips — Example (tipEventType = 2)
Fields — Removed (tipEventType = 2)
fixtureId
int
No
Join to fixtures
status
int (FixtureStatus)
No
Status at update time
tips
array of string
No
Tip IDs to remove
Last updated
Was this helpful?